Blankcast’s back to wish you a Happy Horrifying Halloween month as we savor survival horror with two of our frightful friends. Really, they’re nice people.
This podcast contains adult language and spoilers for Cabin in the Woods, Fatal Frame II, Fatal Frame III, Fatal Frame: Maiden of Black Water, Parasite Eve, P.T., Silent Hill 2, Silent Hill 3, Silent Hill 4, Silent Hill: Origins, Silent Hill: Homecoming, the movie Silent Hill, the video game The Thing, and Until Dawn.
0:00 – Our friends Bryan and Christyn just had a baby! Congratulations! Big step! Congratulations also to their daughter. It was a big step for her too.
0:33 – According to Dictionary.com, aficionado means “an ardent devotee; fan, enthusiast,” and is literally Spanish for “amateur.”
2:07 – That’s right, Sean! Capcom originated the term in promotional materials for 1996’s Resident Evil.
2:26 – The 1989 Famicom game Sweet Home was closely based on the 1989 film Sweet Home, directed by Kiyoshi Kurosawa (who bears no relation to the legendary director Akira Kurosawa, but is still pretty cool).
3:25 – Condemned: Criminal Origins is a 2005 first-person horror game for Xbox 360 and PC starring Greg Grunberg as a crime scene investigator hunting a serial killer in a city overrun with psychotic madmen and bizarre humanoid creatures. As PK points out, it was indeed followed by a sequel, Condemned 2: Bloodshot, which (for better or worse) dispensed with Greg Grunberg. The one in the prison I was trying to remember is 2004’s The Suffering. As I inadequately explained in the audio, the player’s avatar is a condemned (hence the confusion) criminal on death row who claims to be innocent. The game features a karma meter influenced by player decisions, which ultimately determines if the player character actually committed his alleged crimes.
6:37 – Here, PK mentions my brother Eric, who likes Resident Evil and also Vertigo Comics.
7:37 – “Gamespeak” was a key feature in 1997 PlayStation puzzle-platformer Oddworld: Abe’s Oddysee. Holding down the Gamespeak button would convert each of the face buttons to a different short word, phrase, or action you could use. There were around eight or twelve different options, and you had to use them to befriend the meat factory workers you were trying to rescue and guide them through puzzles.
9:45 – The game with the jacket is 1996 PlayStation flop OverBlood. A furtive playthrough for Gameinformer.com ended inauspiciously in death from exposure in the very first room (skip to 19:00). In a second attempt, they managed to conquer this sartorial challenge.
11:26 “Grabbygulch” is what we called the Bandersnatches.
13:08 – For an example of “blood and gore and body horror” (you have been warned), check out the first time you see an enemy in the game.
13:40 – For the firm of resolve: the Ultimate Being.
29:23 – Silent Hill’s neighbor to the south, and the setting of Silent Hill 2, is the town of South Vale, on the far side of Toluca Lake.
34:32 – PK’s referring to this Resident Evil 4 fan film.
1:02:53 – While I can’t vouch for their psychiatric expertise, a couple pages on the Until Dawn wiki propose a fan theory that the character in question suffers either from undiagnosed schizophrenia or a simple case of withdrawal symptoms from not taking his prescribed medicine for depression.